Immutable's Guild of Guardians: Insights from Early Playtesting and Future Projections
Summary:
From October 9 to 20, playtesters were invited to test an early demo of Immutable's upcoming mobile game, Guild of Guardians. The game, which raised over $5.3 million through its token sale in December 2021, is set to be released in open beta in late 2023. It's a free-to-play, play-to-earn mobile game where players can collect nonfungible tokens (NFTs) and game tokens. The gameplay involves progressing through dungeons, crafting equipment, and summoning heroes. Battles are mostly automated, relying on pre-conflict strategy rather than real-time control. To support further development post-launch, exclusive seasonal content will be sold as NFTs.
Between October 9 and 20, Immutable extended an invitation to playtesters for a preliminary trial of their forthcoming mobile game, Guild of Guardians. Announced first in 2021, Guild of Guardians made headlines in December the same year when its utility token, GOG, was put up for sale, amassing over $5.3 million for the game's progress. The token sale saw registrations from more than 800,000 people, an 82-times oversubscription against the projected demand, according to Immutable. The designing process is being spearheaded by Mineloader, known for creating the remakes of Final Fantasy VII and Final Fantasy XIV: Endwalker, while Immutable handles publishing. Guild of Guardians is anticipated to launch into open beta stage towards the end of 2023, per the game's roadmap. The game's papers state that it'll be a free-to-play, play-to-earn mobile game where players can begin playing and accumulate nonfungible tokens (NFTs) or game tokens without needing to make any purchases. To fund further game progress after its launch, Immutable plans to sell seasonal content in the form of limited edition NFTs like heroes, pets, guilds, and energy boosters. A fraction of the proceeds from the secondary sales of game items will be charged by them. The play-to-earn dynamic of Guild of Guardians hinges around manufacturing equipment and summoning heroes. Progressing through dungeons allows players to accumulate crafting materials to create NFTs representing gear; they can also gather common heroes that can be merged into higher rarities and minted on the blockchain. Guild of Guardians NFTs are minted on the Immutable X network, while GOG tokens occupy Ethereum. Despite limited communication about the game's development status since the fundraising event, Immutable recently invited media members to participate in the game testing between October 9 and 20. With compatibility exclusively for mobiles, Guild of Guardians can be accessed through both iOS and Android devices. The game interface has been crafted for optimal mobile gaming, and battles are largely automated, with nominal real-time control during fights. Conformed specifically for mobile gaming due to remarkable accessibility over other forms of video games, Guild of Guardians delivers a typical "dungeon-crawl" experience. The principal game dynamics revolve around proceeding through an array of dungeons while fighting off monsters and unlocking treasure chests filled with loot. Selection of dungeons for exploration is open to the players, upon selecting which, the player's party of heroes enters the first room traditionally housing monsters to be fought. After clearing the room, the players have the option of choosing the next room to proceed to, each with differing enemy strengths and rewards. Some rooms may also house treasure chests or healing boosts aiding in the player's progress. The dungeon ends once the player completes all choices and defeats all monsters, after which the main menu resurfaces and defeated heroes in the dungeon are resurrected. If the player's party is wiped out before completing the dungeon, they are deemed to have failed but are enabled to keep items from their incomplete run. Completion of old dungeons unlocks new ones and accomplishing all dungeons offers access to a new infinite mode. Battles in the game are largely automated with the challenge lying in decision-making before the battle commences, namely, hero selection and positioning, and gear selection. Success depends on creating a well-matched party and suitable positioning of the various characters. The battles are largely balanced with respect to difficulty with some easy wins and losses, but I was gratified to find that heroes get resurrected promptly after a dungeon failure. Key objectives within Guild of Guardians include hero collection and equipment crafting. Summon obtainment, which allows players to roll for a randomly selected hero, can happen through dungeon exploration or login rewards. The game also enables equipment crafting upon collection of crafting materials. A variety of gear is available with varying rarities- rarer items demanding rarer materials for crafting. Each crafted gear yields unique buffs, and wearing more than one piece from the same set offers larger bonuses. Contrary to other play-to-earn games, Guild of Guardians requires strategic and thoughtful gameplay and may appeal to fans of turn-based RPGs. Players seeking action-driven gameplay may not favor Guild of Guardians due to its largely automated battles and absence of reflex testing.
Published At
10/25/2023 1:01:00 PM
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